Developers utilizing the Epic Games Store now have extra choices for processing funds. Epic advised builders this week that they can arrange different methods for taking in-app purchases. This ought to assist studios that wish to make video games that enchantment to individuals in international locations that don’t use bank cards.
“We help builders’ proper to choose among the many greatest shops, in-app payment processors, on-line companies, and engines,” Epic Games boss Tim Sweeney stated in a press release offered to GamesBeat. “And to mix and match those components as they wish.”
Up till this level, Epic Games Store releases had to make use of Epic’s payment companies. But now, if a developer is keen to do the work to implement a third-party processor, they can usher in an organization like Xsolla. This is essential as a result of Xsolla has already done the work to get payments up and running in 200 countries and across 130 different currencies.
Most importantly, nevertheless, is that Epic received’t take a lower of any funds made by means of these third-party companies.
This goes a good distance towards fixing one of many potential points that builders might face after they choose Epic over Valve’s Steam retailer. Valve has spent loads of money and time getting funds working all through the world. Epic has not. Now, by means of the usage of one thing like Xsolla, video games can generate income in much more international locations even when on Epic.
Again, studios must do the work so as to add exterior funds to their video games. That’s possible a bit extra friction than going with Steam. But Epic solely takes 12% of upfront gross sales, the place Steam takes 30% (after which much less as soon as video games attain sure income milestones). So doing that work could also be value it for some studios ultimately.