Stanley Pierre-Louis has been the CEO of the Entertainment Software Association, the sport trade’s lobbying group and the creator of the massive E3 commerce present, for nearly a yr. Needless to say, it’s been a reasonably eventful yr with the continuing pandemic, which resulted within the cancellation of this yr’s E3.
At our digital GamesBeat Summit 2020 occasion, Stanley Pierre-Louis mentioned the influence of at present’s occasions on the gaming trade throughout a hearth chat with Sugar Gamers‘ Keisha Howard. And while times have been hard, the situation could change how many people perceive gaming.
Pierre-Louis noted that many people unfamiliar with gaming are becoming exposed to the medium through TV, as sports like NASCAR are using games to simulate events. And many of these people are coming away impressed with the fidelity of modern gaming. Social distancing has also given more people a better idea of the positive powers of gaming.
“People look to video games for a number of things,” Pierre-Louis said. “When we talk to parents about their kids playing video games, one of the things they realize is videos games are, yes, about the fun and entertainment, but they also sometimes are a digital playground where kids are playing together and connecting on games like Fortnite.”
Above: Fortnite gives kids a fun way to keep in touch with friends even if they are stuck at home.
Gaming for good
Gaming is helping people maintain connections that could be difficult to hold onto during a difficult time like this, and it can happen while we’re being entertained. And, vital, folks enjoying video games with mates on-line are staying safely quarantined.
“I’m excited about seeing that video games are playing such a positive role in helping flatten the curve,” Pierre-Louis stated.
But video games are serving to past that. Pierre-Louis famous an instance a couple of classroom in Quebec learning Ancient Egypt. The trainer used Ubisoft’s Assassin’s Creed: Origins, which features a museum mode filled with info in regards to the interval. Ubisoft let the category use the sport royalty free.
We’ve additionally seen gaming be a power of charitable good, with organizations like Games Done Quick creating occasions to lift funds for coronavirus aid. Bungie additionally hosted a fundraiser for native first-responders that raised over $350,000 in its first 24 hours, which Pierre-Louis says reveals that each the sport makers and followers have good hearts.
Pierre-Louis notes that this expertise is making many extra folks take into consideration the facility of video games, and so they may search for methods to be part of the trade. Gaming has a necessity for an unlimited quantity of skills, like coding, artwork, and extra. Pierre-Louis additionally stated that ladies who play video games are thrice extra prone to need to get a STEM diploma. They may then use these expertise to enter the trade or different associated fields.
He additionally believes that most people can have a really completely different opinion of gaming than they did earlier than the pandemic. They can see the way it helps folks join, study, and socialize. The stereotype of gaming as anti-social exercise may very well be much less prevalent.
But talking of the longer term, what about E3? What will the present appear like when it comes again subsequent yr? Pierre-Louis says that will probably be vital for the present to have an even bigger digital presence whereas making a extra dynamic flooring expertise for these attending in particular person.