Home PC News Traplight launches Battle Legion mobile game and raises $9 million

Traplight launches Battle Legion mobile game and raises $9 million

Mobile sport studio Traplight is launching its Battle Legion cellular technique sport worldwide and asserting a $9 million funding spherical led by EQT Ventures.

Battle Legion combines technique with an auto-battler core in one thing the corporate calls an auto mass-battler expertise. Players can choose a method and watch the sport unfold in 100-versus-100 mass battles. Traplight goals to construct the following world gaming success story, and with that stage of funding, it’s value taking severely.

The sport comes from Finland, after all — the land of huge cellular sport hits like Small Giant Games’ Empires & Puzzles (EQT invested in Small Giant, and Zynga acquired the corporate for $700 million) and Supercell’s Clash Royale. Tampere, Finland-based Traplight is concentrated on mid-core video games, or hardcore-themed video games you possibly can play in a short while.

Above: The Traplight staff

Image Credit: Traplight

Besides EQT Ventures, traders embrace Play Ventures and present traders Initial Capital and Heartcore Capital. The funding will likely be used to double down on Battle Legion, which merges qualities from mid-core and informal titles.

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Traplight was based by sport veterans Sami Kalliokoski, Jari Paananen, and Riku Rakkola. They beforehand scored a success in 2016 with Big Bang Racing, and now they’ve a staff of 30 engaged on Battle Legion.

Traplight's Battle Legion pits 100 soldiers against 100 more.

Above: Traplight’s Battle Legion pits 100 troopers in opposition to 100 extra.

Image Credit: Traplight

The mass battle multiplayer spectator sport has technique parts, however AI-controlled troops do all of the preventing. Players can construct their dream military from dozens of fighters, customise all the pieces, and uncover an increasing assortment of skins, battlefields, portraits, banners, and titles. The staff has been working for 2 years, constructing a lot of prototypes with small groups and enhancing manufacturing. The firm believes engagement with the brand new sport is so robust it may have a success on its arms.

EQT Ventures founder Lars Jörnow spent six years at King, the place he arrange the cellular video games staff that launched Candy Crush Saga in 2012.

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