Like a siren’s music, Sea of Thieves is constant to attract in an viewers. Developer Rare’s pirate-adventure simulator has had greater than 15 million gamers since its debut in March 2018. But the sport isn’t trickling over that milestone. Instead, it’s coming off its finest month ever.
In June, Sea of Thieves had greater than 3.Three million energetic gamers. In a note to players, Sea of Thieves govt producer Joe Neate pointed to the launch on Steam as a significant driver of the sport’s development:
“June 2020 – was also the biggest month so far for Sea of Thieves in terms of active players, with more than 3.3M players setting sail. A contributing factor to this growth has been our recent launch on Steam. We’ve been blown away by the support we’ve seen from the Steam community, with over 1M copies of the game having been sold so far and the game regularly appearing in the top selling and most played games charts.”
But whereas Steam helps, Rare is guaranteeing the sport stays related by means of common updates. This follows the trajectory of different in style live-service video games that slowly develop over months and years.
In the case of Sea of Thieves, nevertheless, it’s not all that sluggish. Rare introduced solely in January that Sea of Thieves surpassed 10 million gamers. So it has added one other 5 million within the six months since then.
Of course, Sea of Thieves can be a part of Xbox Game Pass. This means you’ll be able to play it as a part of Microsoft’s subscription service with out having to purchase it individually. And the sport’s development is proving that’s working.
And Rare says it’s devoted to including much more to its high-seas pirating journey. That ought to set it on a course for 20 million gamers and past.